zelda-just-keeps-getting-worse-but-it-isnt-beyond-saving
'This world, dangerous, demanding exploration, must also be mysterious. This means: illegible, at least at first. Zelda needs new unstated rules, ones that must be relearned, even by Zelda veterans like myself. How can you truly explore if you know how everything works already? How can you ever be surprised if every ‘secret' is conspicuously marked as such? Hyrule needs space to breathe, fields of purposeless grandeur (like Shadow of the Colossus), where secrets could be anywhere because they're not obviously right there. What is an adventure if not a journey through an unknown landscape? It's not a retread across familiar ground, the car ride to work, the province of sleepwalkers. '
http://kotaku.com/5885595/zelda-just-keeps-getting-worse-but-it-isnt-beyond-saving
I've read a lot of articles like this, but this one was the most compelling.
ReplyDeleteWhile I still think "Ocarina" was the overall high-water mark, I definitely agree that "Skyward Sword" is the product of years of reductionism.
I'm all for a no-story Zelda.
Do you think Nintendo will listen?
Nintendo has made statements regarding a new direction for zelda, acknowledging that it needs new life. The same lead designer has been on it since ocarina and its def time for a shift. Everyone is afraid that Nintendo is unwilling to take a risk with Zelda. The way I look at it its no risk at all; even if its terrible everyone who buys Zelda is going to buy it. even zelda 2 and majoras mask sold very very well.
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